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(3)Forsaken Trinity


(3)Forsaken Trinity


Final entry for HIVE 2017s Melee Mapping Contest

Info

Specials

Credits

Change log

Once known as sacred isle of trinity, now taken over by foreign monsters, slaughtering anyone trying to find faith and justice. Liberate this forsaken place and you will be rewarded with tremendous treasures. Watch out, as they might also attract others...


Tileset
Ashenvale

Camps
9 Green // 12 orange // 4 red

Taverns
1

Shops
3

Merc Camps
3

Labs
3

Mines
9*


*Gold Mines: 9 Mines total, 12.5k per spawn, 10k natural exe per spawn, 15k only accessible via zepplins per spawn


  • Spawns: 3 spawn locations should increase the uniqueness of every battle
  • Creeps: This map uses creeps from various tilesets. There is one unique red camp, depending on the start locations of the players in a 1v1 match.
  • Expansions: Natural expensions on the main isle (10k) contain less gold then the one on the small isles (15k).
  • Goblin Merchant: It drops a smaller item than comparable spots, but it also drops a rune of heal (125)
  • Goblin Lab: Lower lvl creepspot than comparable spots, but it has a dragon which is more difficult to kill early.
  • Areas with chokes favouring ranged units and open areas favouring melee units

Special thanks go to MaFe for giving me awesome tips and feedback.

19.11.2017 upload of alpha map
20.11.2017 made the high ground for shops bigger and also added more trees infront of it to increase the path distance between shops. Also added small Islands in the blank water space to make the map more appealing, minor terrain fixes
21.11.2017 changing dragons NE and NW island

Contents

Forsaken Trinity (Map)

Reviews
deepstrasz
Usually melee maps should have the minimap as the preview image not a custom made image. Should avoid gameplay shots for showcasing and use the editor for overview and distanced takes. Oh boy, those three shops quite close together. Other than that...

deepstrasz

Map Reviewer
Level 69
Joined
Jun 4, 2009
Messages
18,811
Usually melee maps should have the minimap as the preview image not a custom made image.
Should avoid gameplay shots for showcasing and use the editor for overview and distanced takes.

Oh boy, those three shops quite close together.
Other than that, maybe if you'd want to use the blank water space for some small islands with creeps or something.

Approved.

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