So... I definitely had looked at this map before, but I cant remember if it was here or in discord.
I agree that this is a really good map. I have barely anything to criticize, but anyway here's what I would consider again:
1. AoW-Creep: The shop is probably the primary spot nightelves would want to go for, and the fences/flowers are in the way.
2. Large number of unusual creeps: While nothing sprung to my mind immediately, in the long run maybe there could be some unforeseen problems.
3. Shallow water: Imho it doesn really fit with the general winter/frozen theme, and it's not really clear why some apparently habited areas with buidings should be partially flooded.
4. While there are way to get lvl 2, to me it seems to be more a case of chosing the "least inconvenient" route instead of pickin between several "attractive" routes.
5. I agree the having a tree/buildable terrain near the tavern would be a nice quality-of-life improvement.
6. For the large houses, I prefer a less-is-more approach, but that is ofc a personal preference. For a winter-themed map there are also a surprising lot of flowers, shrubs,... which isnt quite the case in reallife (but in wc3 you can always say "a wizard did it").
But except 1, all of this is highlevel criticism.
What I like about the map: Uncontested marketplace idea, gates in an sensible locations, overall balanced creeps and itemdrops, mostly good visuals (see above) which also make the map easy to understand.
So maybe reconsider some of those points, or dont. Either way, obviously map approved.