- Joined
- Apr 18, 2017
- Messages
- 12
If I may ask for a request that I am in need of help, I tried to make a trigger that if UnitA dies, so does UnitB and vice versa, After doing it several times. For unknown reason if a random unit dies so does UnitA or UnitB. And if UnitB dies UnitA will declined death. If do so does anyone know If there are another possible solutions on fixing or making this function properly?[/COLOR]
Ps; Is this the right place to post this kind of thread? if no, then you can have my deepest apology.
Ps; Is this the right place to post this kind of thread? if no, then you can have my deepest apology.