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A melee map i created on about 2 hours.
Its my first map here on thw but im working on Dalanar RPG.
I hope you enjoy the map and if you find any bugs, unbalances or other post it.
Critism is fine, but please make it constructive
Here is some information:
------------------ Name: Island of Sunkens Players: 1vs1 Drops: Level 1-4 Neutrals: 2x Goblin Merchant, 2x Temple of Boom, 1x Fountain of Life Creeps: Level 1-8 Description: The island has been uninhabited in many years, but now its a battlefield for the two races that will fight untill the opponent is ruined. The creeps of sunken will try to protect the islands wonders and will try to maintain peace.
------------------
- Fixed the entrance to fountain
- Added more tile variation
- Added more doodads
- Fixed creep facing angle
- Added description
- Added passive creeps
~x-omg-x
Keywords:
Island, sunken, sunkens, melee, league, beach, x-omg-x, 1vs1, sunken, sunkens
Disapprove because the entire fountain was covered with tree, could cause AI to bug.
The tiles variation need to be improve and creep facing position need to be fix.
And you could have add more destructible/doodad around the middle of the map such as sea shells and etc etc to make it more lively (It look lacking at this moment, just don't over do it).
Remove some tree to allow ground unit to move to fountain and this map is as good as approve. My vote is 2/5 (Lacking).
Edit : The description at hive site can be improve as well. If you view blizzard melee map, there is always a sypnosis about the map itself.
Thanks alot Septimus.
I'll try to improve it and do my best.
But the main idea with the trees around the fountain was, that they had to use catapults/mortar team to destroy trees or use air units.
I both agree, and disagree.
There isnt that many trees, but also its a 1vs1 map. Its not supposed to be a long match. Anyways, good you like it and thanks for the nice comment and rating.
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