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(2) Eternal Vale

Submitted by Mythic
This bundle is marked as approved. It works and satisfies the submission rules.
「Eternal Vale」

By Mythic

Gameplay
[tr]
The energies of this place caught light in its purest forms. Strengthen your territory, or lay siege to and contest the enemy expansion.

Features
- 3 Red Camps
- 6 (+2) Orange Camps
- 6 Green Camps
- 4 Gold Mines; 12.5k for 2 and 25k for 2
- 2 Goblin Merchants
- 2 Goblin Observatories
- 2 Taverns

Screenshots
[tr]
[​IMG]

[​IMG]

[​IMG]


[​IMG]


[​IMG]

Changelog
[tr]
11/29/14: v1 - Uploaded
11/30/14: v2 - Updated. Added 2 taverns and some terrain changes.
11/30/14: v3 - Updated. Fixed too many Runes of the Watcher dropping from creeps, removed three tome drops and edited the Granite Golem's drop from Artifact to Level 6 Charged. Also fixed the trees!
Map Description Generator 「By Vengeancekael」

Keywords:
Eternal, Vale, Ether, Light, Eternal Vale, Myth[/tr][/tr][/tr]
Contents

(2) Eternal Vale (Map)

Reviews
Moderator
00:33, 10th Dec 2014 Orcnet: Aside from stabilizing a fortified base and gain recess from creep difficulty, the map's quality is more into a quick round up than your typical extensive play. I like how you were able to apply path blockers for the...
  1. 00:33, 10th Dec 2014
    Orcnet: Aside from stabilizing a fortified base and gain recess from creep difficulty, the map's quality is more into a quick round up than your typical extensive play.

    I like how you were able to apply path blockers for the map, unfortunately this decrease the certain chance of night fog and miss upon ground attack, the idea of cliffs is not just ground level, but also a tactical proportion coded for the game itself.

    Terrain seems very wide because of the shallow waters and open spaces, not sure why there is a fire pit on shallow waters though, better clean it up, anyways it looks fair.

    Overall map can be approved.
     
  2. Mythic

    Mythic

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    Screens.
     

    Attached Files:

    Last edited: Nov 30, 2014
  3. Dark-Zalor

    Dark-Zalor

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    Good terrain
     
  4. Mythic

    Mythic

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    Thank you.
     
  5. Shadow Fury

    Shadow Fury

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    What a "melee mapping spree" Mythic! I have two of your melee maps to review right now.
     
  6. Mythic

    Mythic

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    Haha, I have to catch up on melee maps.

    I once read in Kobas' tutorial that a melee map takes 15 minutes... whereas for some reason it takes my whole day.
     
  7. sonofjay

    sonofjay

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    Pretty straight forward melee map.

    I don't like the trees that you're using, doesn't blend well with the tileset.

    The layout is fine and there seems to be enough spaces to maneuver your army even though its a 64x64 map. Haven't check the map yet though so I can't give a more elaborate comment.
     
  8. Shadow Fury

    Shadow Fury

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    Another good melee map yet with multiple issues

    - Overpowered items for the high-levelled creeps and too many Power Up items (especially in small melee maps, it's not recommended to let multiple creeps drop runes)
    - The trees you decided look good but unfortunately they don't have the Stand Hot and especially the Death animations. So if I chop or destroy a tree, it will remain there for a lot of time before vanishing. You need to find another custom tree with both Stand Hit and Death animations or just use a Blizzard tree
    - Sharp edges of the raisings. They need to be smoothed
    - Personally, I think the watery part could have more Dark Grass on it

    Overall I think this map can get 3/5 just like Abyssal Gorge. I vote for APPROVAL!
     
  9. Mythic

    Mythic

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    I trusted the tree that much I didn't even bother to check. Oh the negligence. :/

    I'll add them myself. Thanks for the review.
     
  10. Mythic

    Mythic

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    <DP>
    Updated
     
  11. JCarrill0

    JCarrill0

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    I agree, but I would like to test it melee balance before I give my review.
    was the creeps readjusted for balance?
     
  12. Mythic

    Mythic

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    If you mean the drops, yes.
     
  13. JCarrill0

    JCarrill0

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    Cool, I shall review these 2 maps SoonTM
     
  14. Orcnet

    Orcnet

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    Map approved.
     
  15. Mythic

    Mythic

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    Thank you.

    I kill the fire pit via trigger though, it's just there for a deserted feel.