- Joined
- Jul 5, 2010
- Messages
- 1,132
Would 1024 trackables, represented by 128x128 planes/panels slow down a 32x32 map? They would be placed to cover the whole map. If it would cause some delay in-game, or any other negative consequences, please state that here.
Another thing: How do I set the size of a Trackable while it maintains invisibility?
And one more thing: Could GetLocalPlayer help determining the triggering player, and if not, how could I determine the triggering player?
I need answers as soon as possible, please
All help will be rewarded and credited
Another thing: How do I set the size of a Trackable while it maintains invisibility?
And one more thing: Could GetLocalPlayer help determining the triggering player, and if not, how could I determine the triggering player?
I need answers as soon as possible, please
All help will be rewarded and credited