Zwiebelchen
Hosted Project GR
- Joined
- Sep 17, 2009
- Messages
- 7,234
http://www.hiveworkshop.com/forums/...1-2b-15-a-144066/?prev=status=a&u=Zwiebelchen
BUGFIXES/GENERAL:
- Replaced some core systems with newer, more up-to-date systems, hopefully fixing some issues with crashes and permanent buffs
- NOTE: Please keep me informed if permanent buffs still happen or not; this is not something that is easy to reproduce, so I kind of have to apply bugfixes in sprinkler fashion
- Implemented new stat: Hit Chance (counters Evasion)
- Gold penalty when dying removed from the game
- Lord of Caverns: Increased life
- Lord of Caverns: Battering Ram damage is now dependant on the distance to the target
- Lord of Caverns: Battering Ram is now a random target ability (prefers heroes over minions)
- Overseer: Increased life
- Overseer: Reduced Cooldown on Mass Teleport
- Bladefury and Opportunist can now be properly interrupted by stuns or interrupt effects
- Fixed a bug that allowed learning both first tier spells when clicking rapidly on the skill selector buttons
- Fixed a bug that sometimes caused "Chorus" to not apply the damage/heal effect properly
- Servant of the Skies can now attack air units and will perform "Claw Strike" and "Beast Fury" from a distance (just like normal attacks)
- Fixed a bug that prevent town portals from triggering their cooldown
- Fixed a bug that caused Gargoyle to lose the steal marker when changing it's form
- Fixed a bug that instantly removed spawned blue souls after disenchanting three green souls
- 'Bottle of Whine' no longer grants any stats
- 'Deathfire Veil' will no longer redirect threat caused from minions to the Necromancer
- Fixed a bug with Frostbite Arrow affecting allies
- Fixed a bug with low to midlevel bosses sometimes not dropping any items
- Fixed a bug that caused certain talents to not properly apply if abilities were selected after picking talents
- Lightning charge can now be cast on air units
- Fixed a terrain leak near the beacon tower
- Fixed Zharo'khen AI
- Riding Turtle now has a faster walk animation
- Made the SFX of Holy Surge less aggressive and moved the ring art more towards the feet of the target
- Corrected tooltip of Warcry buff
- Embrittling acid now scales with AGI instead of the character level
- Detonating Bones armor reduction now scales with SP instead of the character level
- Jolting Strikes damage modifier increased from 0.5 to 1.0
- Shield Throw will now deal the remaining hits against the currently affected target if no other unit is within range
- Dancing Blade damage will now ignore armor of the target
- Soul Strike no longer does reduced damage when under the effect of 'Weakened Soul'
- Corrected tooltip from the evasion damage reduction talent
- Ensnare now works on bosses (at a drastically reduced immobilize duration, followed by a slow for the remaining duration) and also reduces the chance to hit of the target by 20%
- Burst of Light cooldown reduced to 90 seconds
- Added a 30% haste bonus to Symbol of Fury and increased attackspeed bonus by 5%
- Divine Fist now doubles ArP score of the monk, but elemental damage bonus applied is now 2% per stack across the board, including monks
- Divine Fist stacks will now also be applied if the monk deals physical ability damage (instead of just auto attacks)
- Ressurection now works like Life Infusion
- Life Infusion and Ressurection now only heal the target by 50% and grant only 20% mana instead of 30%.
- Using Dazing Trap and Explosive Trap in combat will no longer trigger a cooldown
- Several talents have been revamped or replaced by new ones (more talent changes following throughout the next updates)
- Skeletons under influence of Deathfire Veil and the Servant of the Skies are no longer affected by Broodmother Chrysalis ability
- Load limit has been removed
- Fixed a bug that sometimes caused Vaults to disappear when a player without a vault leaves the game