• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

1.2B(14) Critical errors

Status
Not open for further replies.
Replays on crit errors are pretty useless. I need to know what each player was attempting to do when the game crashed (i.e. what spell they tried to cast).

For starters, it could already help a lot if I know the classes everyone was playing. That way, I can find similarities and differences in the crashes.
 
Level 8
Joined
Oct 2, 2011
Messages
551
Yes, and how can we find out what classes they were playing? With replays. Isn't this common sense? They're also more likely to post what they were doing when their game crashed, if a thread is readily available for it.

The crashes with Geoset error are memory crashes, that's why the game doesn't crash for everyone at once. One person crashes at a time, usually the player with the least RAM available will drop first (everyone else keeps playing). If it was a more conventional critical error, everyone would crash at the same time. I highly doubt the problem starts when the player crashes.

I've lost interest now though. You can hunt the information on your own.
 
Status
Not open for further replies.
Top