Maybe something that the author could use to actually improve?
^What an insectoid little consciousness. I wish this kind of lazy and destructive rating could somehow be removed...Also I think if you play it on classic a lot of models might be missing
This is a great idea and works decently. I just feel like it's rather difficult to play solo, and the map is also missing some sort of guidance to help you get started.
But I'll definetly keep an eye out for updates, since this seems like it would be a lot of fun if it was just optimized a bit more.
Oh, and one more thing: the terrain is amazing!
Is this map something similar in the style of Mount & Blade? It looks kind of interesting, although I don't have much of an idea of what's going on in it. The description didn't really cover too much.
I gave a shot to this map for a few times now but I have one question.
When you die is game over? You have to go again from the start?
I didn't found anything to resurrect my hero.
It's not very nice to die after a few hours of play and lose everything.
And another thing, maybe I don't get it. I can't enter the Windsong Castle, the Abbey had two boxes that I got it, and the lighthouse has the doorway locked. I'm trapped in that level and don't see the next move. Or is just my lack of understanding.
I managed to enter the Windsong Castle, got the key for the Overwatch Tower, killed the pirate but I got stuck on the left side. I cannot get to the other side.
Am I missing something or is something wrong with the map?
I saved the game at this point. When you release another update of the map I guess I have to start over, the saved game won't be good for the new version, right?
However for this I think you are in luck: it just needs another key. One is even somewhere in the pirate hideout.
On the last two updates I can't see the artifacts, chests, etc. If I press ALT key it shows theirs status bars but the actual object is not there.
Maybe that key is present somewhere but I can't see it.
The same with my gear (dagger, pickaxe, etc), if I drop them on the floor they are not there. You can pick them up but are not drawed. If you walk away from that place is hard to find them again. As I said, you have to press the ALT key to highlight the spot where they are.
Hey, just downloaded it and played for the first time. I love some of the concepts you went for here. I just wanted to bring an issue to your attention, minor problem but noteworthy. If you spec as Mage or Archer early and go to the first village, the pathing doesn't allow you to actually leave the village. Thought you'd want to know. It works fine for the Swordsman. Not sure if you'd run into this problem with later specs, but by then, you probably wouldn't be going back to visit that village anyways.
Other than that, I really like the world map, inventory system and abilities.
Could use a bit more story, or maybe you could write the dungeons/events/battles as quests to give backstory to those who might be looking for something along those lines. I'm also not sure what can be done about the low framerate. Not sure if there's just a lot of triggers going on in the background or something more. Perhaps someone with a bit more knowledge can offer some assistance on that one.
i dont even know what latest patch is when i try to download anything it wants to turn it in reforged
I believe I've encountered a bug with the Rogue. She's supposed to be able to equip arrows and bows/crossbows, but when I pick those particular items up, I get the "can not equip" message.
Yes, I took the ship from the pirate cove and went straight there. Was I not meant to? lol
Did you really make it over to Darkmoor?