• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

vision

  1. Luashine

    [Mapping] How to control enemy player's units (for play testing)

    Generally if you want to test a map as 2 players, you would launch WC3 twice and play with yourself in LAN. Reforged: just launch the game again, "Warcraft III.exe -launch". You can run up to 6 instances on one computer then it runs out of local ports Classic: use a loader like kLoader If for...
  2. AtivEnergy

    [Spell] Sight Range Bonus - Spell

    Greetings!:peasant-waving: I need some help with one spell.. I wanted to made an [active] spell based on Item Sight Range Bonus, but I have at least two problems that I don't know how to solve.. 1.If i use this ability as an [Active] spell, Not passive, do not work.. Work only as...
  3. W

    Question: The future of Screenwriting, Storyboarding & Concept Creation

    What is your vision of the future on the screenwriting, the storyboarding, and the concept creation? Not talking about/presenting your idea or your own (in mind), as they are your own. Treating it as a survey or a discussion instead of an QnA. Personally, I watched the series of Heisei...
  4. W

    Question: The future of Sound / Music Art

    What is your vision of the future on both the sound and the music arts? Not talking about/presenting your idea or your own (in mind), as they are your own. Treating it as a survey or a discussion instead of an QnA. Personally, I found them or my favourites interesting from the YouTube platform...
  5. W

    Question: The future of Art and Graphics Designs

    What is your vision of the future on the art and the graphics design? Not talking about/presenting your idea or your own (in mind), as they are your own. Treating it as a survey or a discussion instead of an QnA. Personally, I learnt it from just the icon drawing section, by the use of the...
  6. W

    Question: The future of Texturing and Surfacing

    What is your vision of the future on the texturing and the surfacing? Not talking about/presenting your idea or your own (in mind), as they are your own. Treating it as a survey or a discussion instead of an QnA. Personally, I found out the texturing section from the modeling, by 1/10000...
  7. Jason56_34

    [General] Vision For Players Dialog

    Is there a way where you can choose whether you cannot see youre teammates or you can see them? In Dialog style. And what is the trigger for when you lose a vision to a teammate.? sorry for my bad English ;w; +REP
  8. Seavalan Legend

    Vision Activated Triggers

    I have been exploring the editor, and one thing I am trying to figure out is have a trigger get activated by having vision on an area/region. Thank you in advance for the help! :D
  9. ModernWizard

    Is it possible the 'Slope' has a sight like a 'Cliff'?

    I always wondered about this issue since I've been starting to play WC3. A Cliff sight system is perfect, but sometimes the cliff is smaller than some units' height and this is coming for me really awkward. (Pit Lord, Mountain Giants, etc.) It seems highly likely in SC2's Galaxy Editor, but is...
  10. jot0017

    [Solved] Modifying a unit's vision

    Hi guise :D, i would like to know if there's a way to change a unit's vision so it cannot watch what's behind him, also, the method must respect the visibility blocks, like trees or blockers. Thanks in advance guys C:
  11. hypsandar

    [General] How to allow players to change allies in game?

    Hello! ツ I have been googling this but couldn't find any related results. I am making a map, how do i allow players to change their allies, vision and unit control while the game is running and they are playing the map? I also would like to keep player 1 to computer since its a "shop" which...
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