Is blink hardcoded to only target areas you have explored or is there some way to alter this in the OE?
(I know it's a pretty easy ability to trigger, I'm just trying to get around all of the OE grunt work if possible...)
Is there a way to change the height the storm bolt projectile hits it's target? the ability doesn't have a field for changing the projectile impact target Z value, and has no target attachments specified on default so I don't think that would do it.
I created a custom (negative) aura ability. on the map I tested it on I randomly had a dryad, a shadow hunter and some raiders. the aura targeted the dryad and SH, but for some reason it didn't affect the raiders. these are the targeting settings for the aura:
any Idea why this...
I'm trying to create an ability that toggles between a unit being able to attack Wards or not.
I've based the ability off of "Defend", and am calling it based on the order ID.
The two very short triggers:
I think this is what I'm looking for but I'm not entirely sure what ua1g's...
3 questions please:
1) How can I make Mines explode against air units ? I tried without result:
- Changing "Targeted As" to "air, ground" or "ground" in Object Editor.
- Changing unit classification from a trigger (remove air, add ground).
PS: the expoding ability has allowed target =...
You may know the following abilities:
- Orb of Slow (AIsb)
- Orb of Lightning (AIll)
- Attack black arrow bonus (AIdf)
- Melee Lightning Damage Bonus (AIlx)
They are similar, and allow you to make normal attacks have a chance of casting any ability with a target. Pretty cool no ...
I have created a working Mass Teleport ability out of Channel which requires no targets and teleports allies. I want to know how to clear the leaks in the second trigger if the spell is interrupted before it takes place. I have to use the variables that need cleared, which are setup in the first...
A simple question here:
I have a unit that normaly (without an upgrade) has Missile Bounce but only 1 target (so it hits only 1...), with an upgrade I want that unit to bounce 3 targets.
This does not work!
The Upgrade only works if the unit already attacks at least 2 targets. Why is...
Well i need an AOE spell (LIKE FLAME STRIKE OR RAIN OF FIRE) of the object editor itself i can delete all effects
The reason is i want to make a trigger spell (that i have already made) but i also want the circle area of effect to display when i target it
For example i cannot use...
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