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  1. gravner

    [Trigger] [UI] Help to change Circle under enemy target/mobs

    Hey guys, Im newbie in modding any w3 files I just need help to change the circle under enemy target for thicker or change color them from the thin red to better visibility of them because I need it when im playing RPG custom maps and need to precisely aim on the center of the circle but cannot...
  2. Cheshire

    [Spell] Blink Hardcoded to only target explored?

    Hey, Is blink hardcoded to only target areas you have explored or is there some way to alter this in the OE? (I know it's a pretty easy ability to trigger, I'm just trying to get around all of the OE grunt work if possible...) thanks!
  3. Cheshire

    [Spell] change the target impact point of storm bolt projectile

    Hey there, Is there a way to change the height the storm bolt projectile hits it's target? the ability doesn't have a field for changing the projectile impact target Z value, and has no target attachments specified on default so I don't think that would do it. thanks!
  4. Cheshire

    [Solved] aura that doesn't target raiders...?

    hey there, I created a custom (negative) aura ability. on the map I tested it on I randomly had a dryad, a shadow hunter and some raiders. the aura targeted the dryad and SH, but for some reason it didn't affect the raiders. these are the targeting settings for the aura: any Idea why this...
  5. cobalte

    [General] Unit - Set Unit Weapon Integer Field

    Hey all, I'm trying to create an ability that toggles between a unit being able to attack Wards or not. I've based the ability off of "Defend", and am calling it based on the order ID. The two very short triggers: I think this is what I'm looking for but I'm not entirely sure what ua1g's...
  6. Ricola3D

    How-to? Ability tunning: impale/mine/transmute

    Hello, 3 questions please: 1) How can I make Mines explode against air units ? I tried without result: - Changing "Targeted As" to "air, ground" or "ground" in Object Editor. - Changing unit classification from a trigger (remove air, add ground). PS: the expoding ability has allowed target =...
  7. Ricola3D

    Snippet to fix W3 bug on "Orb of slow" and similar abilities

    Hello, You may know the following abilities: - Orb of Slow (AIsb) - Orb of Lightning (AIll) - Attack black arrow bonus (AIdf) - Melee Lightning Damage Bonus (AIlx) They are similar, and allow you to make normal attacks have a chance of casting any ability with a target. Pretty cool no ...
  8. JustTom

    Fixing Leak If Spell is Interrupted;

    I have created a working Mass Teleport ability out of Channel which requires no targets and teleports allies. I want to know how to clear the leaks in the second trigger if the spell is interrupted before it takes place. I have to use the variables that need cleared, which are setup in the first...
  9. Barorque

    [General] Attack Bounce Upgrade

    Hi all, A simple question here: I have a unit that normaly (without an upgrade) has Missile Bounce but only 1 target (so it hits only 1...), with an upgrade I want that unit to bounce 3 targets. This does not work! The Upgrade only works if the unit already attacks at least 2 targets. Why is...
  10. TheAyalalalalon

    [Spell] Aoe non effect spell

    Hello Well i need an AOE spell (LIKE FLAME STRIKE OR RAIN OF FIRE) of the object editor itself i can delete all effects The reason is i want to make a trigger spell (that i have already made) but i also want the circle area of effect to display when i target it For example i cannot use...
  11. Thiiago

    [Ability Effect] Three Spheres like Lightning Orb

    I just need thats, this "triple orbs" "green" is like how an "triple" Lightning Orb Target Thanks
  12. mohamy

    Phoenix fire Multiple Target

    Any body Know why my phoenix fire has multiple target on my map anwer plz. i think it's blizzard buge
  13. Łapin Viktus

    [Solved] View the hero of the top left allies

    I want to see the hero allied to the top left like it was mine. For example on Tkok :
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