• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

npc

  1. Tom_Almighty1

    Question regarding heroes and leaks.

    I am using version 1.31, I understand that creating units make a permanent leak, so I have some questions that hopefully have an answer. I am making a large open world RPG so this might be crucial to the game. 1. Instead of using units for npc mobs, I created heroes and made them look like...
  2. Mathayis

    (Model request) Npc's

    Hey there! I seem to be having a bit of a difficult time finding unique looking npc/ villager models....In the game i'm working on I was kinda hoping to have a world filled with characters you meet along the way that don't all look all the same :p It's not a big deal I guess... Anyhow, What i'm...
  3. Mathayis

    Wolf Model request and more

    Hey there, I'm on the hunt for some models for my upcoming Rpg "Good & Evil III" What I'm looking for is a Wolf model very similar to Feral Bearwolf where it has the ability to walk on its hind legs and *Morph* to walk on all fours... But with better textures if at all possible, and with no...
  4. Peach Schnapps

    [General] Make NPC units attempt to position behind enemy units and Attack from behind to fire damage trigger

    Say we have a trigger set up that attacks from behind (a units attack/attack animation literally strikes/touchs the back of another units model) does bonus damage, would there a way to go about having units attempt to position well (attempt to move behind the units it is attacking) to get the...
Top