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A tool for measuring distances in-game. Could be helpful for balancing out melee maps, I guess.
How to import:
1 Import/Copy the object data (5 abilities, 2 units) from the demo map.
2 Modify the distance tool trigger to reflect the rawcodes/object-ids for the objects from step 1.
How to use:
Select the unit that spawns at the center of the map and use it's abilities.
This resource proves itself very useful, as it already provides a lot of functionality, such that the users will only ever have to manipulate the generated unit by the system.
Notes:
Function names leave a lot to be desired. Do improve them...
When this is a really good idea, ill not this cuz i already know how it works but i must credit you for this idea, this is very useful for those who dont know how to do this, also useful for MOBA makers .
This resource proves itself very useful, as it already provides a lot of functionality, such that the users will only ever have to manipulate the generated unit by the system.
Notes:
Function names leave a lot to be desired. Do improve them according to the JPAG
By extension, documentation of the features would prove very much useful, which is lacking.
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