Well, the description is lame i think. Really, what more to say about a terrain template?
How about saying something about the
terrain?
But you are right, the decription is quite lame.
Edit:
Okay, so it isn't really bad... but I miss water doodads, since this is about 50% water/shore, that's not good.
Also, the cave (South) is weird... it's a cave that leads nowhere, it has no purpose in meaning since the island has been smoothly eroded, except for that small part - also, directly behind the cave is water, so it cannot go any further.
The cave also results in a use of blizzard cliffs, which is quite a shame for the rest of the heighered/lowered terrain.
The... erm... waterfall-ruins or something (North-West) is also entirely made out of blizzard cliffs with a few (random?) doodads (random apart from the waterfalls, of course).
You cannot walk there, see it, or enter the ruins, so in my opinion it's also quite useless.
There are too much stacked trees, the shoreline (mainly) exists out of a few rocks, shurbs and cattails,
The tileset isn't bad, yet in the mid-west part of the map (mix with dark grass and normal grass) it looks too static.
Generally, I have the feeling this could've been better.