Spell is not MUI, it is a campaign spell. [still trying to removing the damn "wait"]
We always see Omnislash... why dont we see any Lionheart? LOLx...
That's my purpose... to create this special & unique skill.
Here's what i've created, a tribute to Final Fnatasy VIII; Squall Leonheart's Renzokuken.
Renzokuken v1.0
(1) Caster (Squall) starts the spell, similar to the average Omnislash, the caster strikes the targeted unit for 7 times, dealing 50 damage, before casting 3 different skills.
(2) After the 7 slashes, the caster will randomly perform 3 skills:
[rough divide] - strikes 500 damage to the targeted unit & knock all enemy units around the caster far far away
[fated circle] - strikes the area with 500 damage
[blasting zone] - the caster lines up a path of destruction, dealing 700 damage to all enemies in line, if the unit is too close to the caster, they will be knock away, taking very very minor damage.
(4) If the caster hp is below, 1k, the caster will initialize the Ultimate Attack, "LIONHEART". The caster will 1st goes into a trance, similar to the original FF Squall, casting Aura. On the next cast of the Renzokuken spell, the caster will have a significant increase of chance to cast Lionheart. Lionheart - a 21 slash at the target, each dealing 50 damage, & if the target unit is below 750 hp, prepare for an eye-melting visual effect.
And that's basically all, thank you for reading & please enjoy.
Please rate & comment. If you can provide me with knowledge on how to remove the "waits", I will gladly thank you.
Credits:
[models] - Deep Sea Kraken, JetFangInferno, Callahan
[spell references] - Paladon, -BerZeKeR-
[icons] - CRAZYRUSSIAN
[original skill] -Square Enix, Final Fantasy VIII, Squall
Changelog:
-removed "skip remaining actions"
Keywords:
FF, Squall, Lion, Lionheart, Omnislash, Renzokuken, Final, Final Fantasy, Fantasy, Squall Lionheart