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12th Dec 2015
IcemanBo: Too long as NeedsFix. Rejected.
16:36, 29th Sep 2012
Magtheridon96:
IcemanBo: Too long as NeedsFix. Rejected.
16:36, 29th Sep 2012
Magtheridon96:
- Change all the instances of (Dying unit) to (Triggering unit). (Triggering unit) is faster than (Dying unit). (I'm talking about the trigger that runs whenever a dummy dies)
- You have no leaks now, which is a relief. You can improve your code a lot though. All of the locations and all of the groups except for Caster_Position don't need to be arrays. Arrays take up much more space than normal variables, so don't use arrays if you can use normal variables and have your code unaffected. This will boost speed and reduce file size, and memory usage.