Moderator
M
Moderator
01:57, 8th Jun 2016
Shadow Fury: Almost ready for approval but set to needs fix nonetheless.
Shadow Fury: Almost ready for approval but set to needs fix nonetheless.
(4 ratings)
You should a decent description. For now, it has information of the map. But, there is still missing, which is beauty. What I mean is, it doesn't have any design, like boxes, tables, sizes, colors and so on. I suggest to add some creativity. Try checking this. Screenshots would also be great, since it makes the description more appealing. Here's the link, if you don't know how to add some. The 2 modes is great, it really fits to the map. Advance mode is kinda off the mark. There's a lot of abilities need some work, such Immortalize. You shoud balance Immortalize, try reducing the duration, since its effect becomes invulnerable. I really like all the racers. The racers has its own usefulness and effectiveness. By the way, the turtle (I forgot the name) needs some work. It has low movement speed, too low. Try increasing the movement speed, or put some abilities that makes it useful. I don't like the changing of racers, when I reach the end of the first field or lane. Maybe, you should only change the racers when it reaches the lap, not the end of the field or lane. As for now, voting for awaiting update. |
Yes, you should. Sometimes, this happens to me. I always the immortalize and invisibility when I'm almost at the lap.For advanced mode i was thinking of disabling Immortalize & Invisibility if you are on your final lap. I don't think it's a bad thing if you decide to use these abilities to have almost a 100% chance to complete a lap early on.
I never knew that, anyways, thanks for the tip.They can also be countered by Kill All and Global Transformation.
That's why I never win.I could add the changing of the racers like that as a game play option. I like changing of racers because ultimately it helps people to lose overpowered/underpowered racers quicker (and racers like Sneaky Bastard or Immortal would become even more powerful).
Good idea, but I suggest 3 laps? Since it has very, very, very low movement speed. If 2 laps, then make one ability for it, like the other racers loses their control for a short duration.Turtle is a gimmick racer, and is supposed to be the worst! I have however thought for a long time of adding a passive that makes it so that if you finish a lap with it, you score 2 laps instead of 1.
No problem.Thanks for the review Aether. Again thanks for the feedback, wasn't expecting any to be honest!
The description needs an update before this can be approved.
Add a few screenshots and structure it in a nice way.
How can this be played in LAN/multiplayer? It says the game cannot start with every player being on the same team. The team number cannot be modified.