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HumanTower and crow

This bundle is marked as awaiting update. A staff member has requested changes to it before it can be approved.
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The shape of the tower was inspired by WAR3R.
The animation was designed by me.
Crows can be used as attachment effects, critters, and doodads.
If you want the crow to stand at the top of the tower, the attachments you can use are left hand, right hand,left foot, right foot.
A front facing version and a slightly angled version were made for the tower to accommodate different needs.

The publishing address of the Goblin Academy institute is:

Video:

Attention: Only applicable to the 12 team version.Other versions may have Decay color errors

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Previews
Contents

crow (Model)

HumanTower (Model)

HumanTower30 (Model)

Reviews
stan0033
Optimizations: recalculate extents and remove all unused keyframes Review accepted by Footman16
Excellent models
Looks like crow from NOLF2 with those green eyes
Haha, although I haven't played NOLF2 before, after you mentioned this game, I searched and found that the green eyed crow is indeed impressive.
And the beautiful girl character model in that game is very exquisite, even surpassing the style of that era.
 

Attachments

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Creative work! The crow model is simple yet very useful. Showcase of the cute crows in action:

-give land mine ability to crow
-trigger to create another crow in an area after x second when initial crow dies
Is there like specific settings you used for that system please?

I had the same idea but I can't make it work : /
The crows either won't trigger or explode...
 
Is there like specific settings you used for that system please?

I had the same idea but I can't make it work : /
The crows either won't trigger or explode...
Hey there, below is the trigger I used. Hope it helps. In the video I added a region where the crows will respawn. For the crow dummy unit, just need to add Mine - exploding (Goblin Land Mine) ability. Set the invisibility fade time to 99999 so the crow doesn't become invisible (Shift click to override the 300 second limit)
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Hey there, below is the trigger I used. Hope it helps. In the video I added a region where the crows will respawn. For the crow dummy unit, just need to add Mine - exploding (Goblin Land Mine) ability. Set the invisibility fade time to 99999 so the crow doesn't become invisible (Shift click to override the 300 second limit)View attachment 530394
Ah yes my bad I was using the AOE damage upon death instead...
Thanks for the tip!
 
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