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RoC Beta Effects and Missiles

This bundle is marked as pending. It has not been reviewed by a staff member yet.
Here are some of the spell effects and missile I was able to get from RoC's beta MPQ. I tried my best to fix up some of the errors, and moved texture paths to textures that are still used in the final game.

Besides Death and Decay, I haven't been able to find any other beta effects uploaded anywhere, so I think it'd be nice to have these effects in a more convenient place to find.

Current effects:
Added on June 9:
  • Assassin Missile
  • Bloodlust
  • Call Storm
  • Corpse Explosion
  • Death and Decay
  • Earthbind
  • Earthquake
  • Regeneration Aura
  • Reincarnation
  • Swiftness Aura
  • Speed Drums
  • The Black Arrow
  • Witch Doctor Missile
Added on June 11
  • Animate Dead (Has broken ribbons currently)
  • Death Pact
  • Sorceress Missile
  • Summon Water Elemental
Added on June 21:
  • Curse
Added on July 1:
  • Create Corpse
  • Frost Nova (Had broken ribbons and glitches)
Added on July 6:
  • Frost Nova (Credits to Retera)
  • Wisp's Harvest (Credits to Retera)
  • Tranquility
  • Vampiric Aura Target
Added on July 7 (NEW):
  • Ancestral Guardian Totem
  • Ancient Protector Missile
  • Generic Aura Target
There's probably more beta effects and missiles, but I haven't found them. Some of these models have their own sounds which is a little problematic as the final game does not have them, so those effects are mute. I've uploaded the sounds separately here.

If you prefer the unmodified beta models, I've uploaded them here.



If I accidently uploaded a model that was already used in the final game, let me know.
Previews
Contents

AncestralGuardianTotem (Model)

AncientProtectorMissileBETA (Model)

AnimateDeadBETA (Model)

AssassinMissile (Model)

BlackArrowBETA (Model)

BlackArrowBuff (Model)

BloodlustBETA (Model)

CallStorm (Model)

CorpseExplosion (Model)

CurseBETA (Model)

DeathandDecayBETA (Model)

DeathandDecayTargetBETA (Model)

DeathPactCasterBETA (Model)

DeathPactTargetBETA (Model)

Earthbind (Model)

EarthquakeBETA (Model)

FrostNovaBETA (Model)

GeneralAuraTargetBETA (Model)

GraveMarkerBETA (Model)

RegenerationAura (Model)

ReincarnationBETA (Model)

SorceressMissileBETA (Model)

SpeedDrums (Model)

SummonWaterElemental (Model)

SwiftnessAura (Model)

TargetArtLumberBETA (Model)

TranquilityBETA (Model)

VampiricAuraTargetBETA (Model)

WaterElementalMissile (Model)

WitchDoctorMissileBETA (Model)


In this video on some computer I was using, I found that the RoC Beta Wisp Harvest model was a different brighter green thing. I'm pretty sure I didn't make this up, and it looked like that.

Will you find and include the green RoC Beta Wisp Harvest on here?


Edit: I was asked to provide Frost Nova but with ribbon emitters fixed.

I am unsure which program I used to convert the Reign of Chaos Death & Decay effect so that it preserved ribbons. I didn't write it down.

For lack of a better option on hand, I used the Warsmash engine with the ROC BETA mode, parsed these models, then saved them out in Frozen Throne mode. Generally Warsmash is not often used for saving model files, and it has a higher likelihood of bugs than Retera Model Studio. I probably used Retera Model Studio to convert the RoC Beta Death & Decay but I didn't back up the hack to do it in the code.

So it's worth double checking these models for any inconsistencies vs the original beta. But I attached them.
 

Attachments

  • FrostNovaTargetBETA.mdx
    22.9 KB · Views: 3
  • TargetArtLumberBETA.mdx
    4.8 KB · Views: 3
Last edited:
Level 5
Joined
Jun 9, 2025
Messages
4

In this video on some computer I was using, I found that the RoC Beta Wisp Harvest model was a different brighter green thing. I'm pretty sure I didn't make this up, and it looked like that.

Will you find and include the green RoC Beta Wisp Harvest on here?


Edit: I was asked to provide Frost Nova but with ribbon emitters fixed.

I am unsure which program I used to convert the Reign of Chaos Death & Decay effect so that it preserved ribbons. I didn't write it down.

For lack of a better option on hand, I used the Warsmash engine with the ROC BETA mode, parsed these models, then saved them out in Frozen Throne mode. Generally Warsmash is not often used for saving model files, and it has a higher likelihood of bugs than Retera Model Studio. I probably used Retera Model Studio to convert the RoC Beta Death & Decay but I didn't back up the hack to do it in the code.

So it's worth double checking these models for any inconsistencies vs the original beta. But I attached them.
Thank you Retera, I didn't even noticed that the Wisp Harvest model were actually different in the Beta. I took a look and compared it to the model in the released version and the beta has a different coloration, but very similar or maybe the exact same animations. I can pack it with the rest of the effects. Huge thanks for the Frost Nova model too.
The problem with the converters that are currently available around is that they're unable to parse the ribbon emitters I think, which causes them to lose some data when converted or not convert the model at all. Retera Model Studio was also unable to parse the models when I've tried using it.
I've upload the completely unedited/converted effect models here if those are needed and/or preferable.
 

Attachments

  • Abilities.rar
    14.5 MB · Views: 2
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