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(4 ratings)
Approvedlol why all player 5 ?
when we reach chapter 3 all fren not enemy ?What is this?Pls Fix it.And aslo the attribute d why when i up agi it for me int?
Thanks for giving it a shot @Blasterixx ! I'm doing an overall check of these bugs, going chapter by chapter. I'll take note of this and let you know when it's updated! Right now, I'm going over Chapter 2 with a revamp of heroes, items and overall gameplay (with more Final Fantasy-themed stuffGave the map a shot and i got stuck, the gate number 4 doesn't open after i killed the boss from gate 3 region

hey @Marunia ! The Changelog spoiler button at the top of this page contains the full list of changes, but here it is for version 6.1:What are the changes in the latest update? Would love a bit bigger description.
Awesome! Let me know your comments after you play it!My bad, didn't notice! Thank you so much for the careWill test the map with my friends soon.
Does the difficulty (or the enemy count or bosses strength) increase when there are more players in the game? I've played solo so it may be more tedious alone.The intention of chapters, is to send the heroes into a mission that needs preparation and have to rely on strategy and/or teamwork to complete. I try to place certain boosters scattered through out the chapters to aid on the mission but still leave space for difficulty.
yep, difficulty setting and amount of players influence the amount of, health, damage and armor of enemiesDoes the difficulty (or the enemy count or bosses strength) increase when there are more players in the game? I've played solo so it may be more tedious alone.
Also, thank you for the lovely answer.
for Solo players, I added a way of creating AIs that follow your player and cast spells. In case you wanted to have a glimpse of the teamwork experience.Does the difficulty (or the enemy count or bosses strength) increase when there are more players in the game? I've played solo so it may be more tedious alone.
Also, thank you for the lovely answer.
ai:create 03 1
pre-reforged version differs a lot from what is actually in the latest version. Is there something specific that is making the backward compatibility bad? Perhaps is something that we can address to make it work. I try my best to actually make it compatible with ReforgedWould you mind also reuploading the pre-reforged version of the map for people who want to maintain maximum backward compatibility?![]()
Just for the sake of completeness:pre-reforged version differs a lot from what is actually in the latest version. Is there something specific that is making the backward compatibility bad? Perhaps is something that we can address to make it work. I try my best to actually make it compatible with Reforged![]()
I just want to be able to open it with version 1.27b; I can't right now (the game won't even detect the map in my Downloads folder - and just to be sure, I even tried opening it with the 1.27b World Editor, but was unable to).pre-reforged version differs a lot from what is actually in the latest version. Is there something specific that is making the backward compatibility bad? Perhaps is something that we can address to make it work. I try my best to actually make it compatible with Reforged![]()
@IronBladeClan let me know if this attached map version works for youI just want to be able to open it with version 1.27b; I can't right now (the game won't even detect the map in my Downloads folder - and just to be sure, I even tried opening it with the 1.27b World Editor, but was unable to).
The reason I'm asking for this - and the trouble with Reforged compatibility - is that, for example: there are certain maps out there that only work with v1.36, but that don't work with 2.04, nor with 1.31. However, no patches b/t 1.32 and 2.03 are available to install. This means that in the future, Blizzard can forcibly upgrade Reforged and brick certain maps that for some reason only actually worked on the exact game version at the moment prior to the upgrade, unless maps are always updated to match Reforged's current version for all eternity. It's a cat and mouse game.
So, from a preservation standpoint, it would be helpful to have versions of maps that work with game versions that are guaranteed to always be available for installation - namely 1.31.1 (if you need Lua) or earlier versions (if you don't need Lua, like, e.g., 1.27b). The legacy map version doesn't even have to be the latest and greatest version of the map - just some version, for completion/compatibility/preservation's sake, like as a backup.
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I'm still not seeing the map show up with my other custom games in 1.27b (nor can I open it up in the 1.27b World Editor)@IronBladeClan let me know if this attached map version works for you
I suppose the map was saved with higher WC3 patches, which has a lot of natives that don't exist with 1.27b.I'm still not seeing the map show up with my other custom games in 1.27b (nor can I open it up in the 1.27b World Editor)![]()
You should ask Drake53. I can't help solve your problem since I'm quite noob to mapmaking.I know that Map Adapter exists for people attempting to port newer maps to older game versions, if you're interested in giving it a try if you don't have an old version lying around. However, I've had trouble getting the Map Adapter to work with even a very simple 2.04 test map, so I can't say whether it'll help.
I am asking Drake53, for another map, but for this I'm just asking if the author can provide an archival version of Final Fantasy Revolutions. The Map Adapter was just a suggestion for a starting point if they would prefer to keep the functionality of the latest version, but it's not necessary for what I'm asking for.You should ask Drake53. I can't help solve your problem since I'm quite noob to mapmaking.
I'll give Map Adapter a try, maybe it can port it easilyI'm still not seeing the map show up with my other custom games in 1.27b (nor can I open it up in the 1.27b World Editor)
I know that Map Adapter exists for people attempting to port newer maps to older game versions, if you're interested in giving it a try if you don't have an old version lying around. However, I've had trouble getting the Map Adapter to work with even a very simple 2.04 test map, so I can't say whether it'll help.
Haha I added timestamps for that reasonNice terrain. Gameplay is nice too. But the hour and half video is quite too long![]()

