🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
When standing up (or allive) wide vertical bridge dead, when is lowered (or dead) wide vertical bridge. But for this pathing you need to scale model to 1.5 (or +50%).
Great model, but for me, it works wrong...
When it's down, it is dead, and wen its up, its alive, so that u can go over water, when its over, but not when its up...
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