🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
A simple trails of green with well executed curve motion, you could give them more depth with darker shadings, and perhaps with different variation like how Sin' did. I don't think it's enough for approval in its current state.
A simple trails of green with well executed curve motion, you could give them more depth with darker shadings, and perhaps with different variation like how Sin' did. I don't think it's enough for approval in its current state.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.