Moderator
M
Moderator
20 Oct 2011
Bribe:
Deprecated and full of bugs.
Bribe:
Deprecated and full of bugs.
(5 ratings)
It`s not Action Detection System. It`s just simply floating text creating. A lot too simple. There are only 6-11 actions, and 5 of them are connected only with that floating text. It`s too small to be approved.ActionDetection System
Level-up detectingIsnt that easy for everyone ??? im just kiddin anyway wont download right now but ill take a look at it later but you please post the triggers here
?
This system is Abit simple don't you think? And I also think that you messed up afew triggers... Well, TriggerHappy seems to think it's OK so... yea...
Edit: Ohh... and it doesnt show damage dealt... It just show how mutch HP in % the mob Has Left-..-
Idea
well a good idea but its not new...
also more detections (move detection,...) should be added
3/5
Coding
OMG
how could TriggerHappy approve this??
well the code is leakless but veeery buggy:
1. the damage detection shows the percentage life the victim has BEFORE it is damaged (first strike will show 100% bu unit has already lost life)
2. friendly fire detects EVERY action you do on a friend. even the "follow" order or heal spells will cause the system to yell "friendly fire"
3. your item detection and your spell detection collide:
if i use a potion or something else which has an on-click-effect both systems fire and the result is something like "Small Potion" and "Item: Heal (smaller)" shown at the same time...
(without these mistakes it would be 5/5 but like this it simply does not what it's supposed to)
1/5
Documentation
well documentation is ok
4/5
Result
good idea but not deep enough tested...
just fix the things i mentioned and it will become great!
Overall: (3+1+4)/3 = 2.6 ==> 2
+rep: No
If the system showed damage taken (ex: 45!; 128!; etc.) it would be great .... Can u make that ?
16:33, 27th Nov 2009
TriggerHappy:
Decent enough, could be useful. Approved.