🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Ehh - This tread is old... very old... its from 2007 and nothing have been written in it for years that equals auto closing (can be reopened if requested (and with a good reason)).
I don't know about the Zerg theme treads.. haven't seen them - but it would usually be because they were: old, turned into spam, was fulfilled or others like it existed already.
To copy variables, go to file->preferences in World Editor. There should be this option to automatically copy unknown variables. Check that and copy the system over.
And sorry, I'm rather busy too and I don't think I can do much about your project. Sorry.
1. You could check out Paladon's Knockback system
2. Just use Unit- Create Unit for Player together with Player Groups. Pick every player in All Players matching Player Slot equals to User/Computer etc.
3. Event- A Unit Dies
Condition- Whatever
Action- Create item at location of (Triggering Unit)
4. Not really. Never really tried making it
5. Do you want to trigger everything? If so, set a unit group and random a unit from it or something. Otherwise, just pick everything in a unit group and make them use the detonate thing. Could help you with this one when I'm free.
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