Well yes, yes I am >.<"
Hey, about the "constantly using same function" issue, should I do the same for (Picked unit) too ?
So, what are you trying to say, we should ONLY use that function if we're using it once ?
Good Way:
Test
Events
Unit - A unit Dies
Conditions
Actions
Game - Display to (All players) the text: (Dying unit is + (Name of (Triggering unit)))
Bad Way:
Test
Events
Unit - A unit Dies
Conditions
Actions
Game - Display to (All players) the text: (Dying unit is + (Name of (Triggering unit)))
Wait 5.00 seconds
Hero - Instantly revive (Triggering unit) at (Center of (Playable map area)), Hide revival graphics
It's bad because I used 2 times same function call, is it ?