And after Years of work, that now suddenly is a problem? *Now* those Rules need to be enforced, after your models have been worked over countless times, barely resembling the "Base" you used from other Games? *Now* a "rip is a rip"? Pathetic.
There are literally entire Models ripped from modern, still supported Games, but Wrath of the Kaiser and f***ing off-brand Middle Earth you so diligently recreated for Warcraft 3, thats too much?
That seems very malicious and unfair.
There are literally entire Models ripped from modern, still supported Games, but Wrath of the Kaiser and f***ing off-brand Middle Earth you so diligently recreated for Warcraft 3, thats too much?
That seems very malicious and unfair.
The idea was to bring dead or dying games, games that people might forget existed, into the Warcraft 3 modding scene.
That way, people could still build and play with stuff from games only they might remember.
I was able to rip the original skins, but they were laid out horribly inefficiently. So I'd resize them (128 to 256 resolution) and I'd refine and change them to fit the models I had hand-crafted and animated.
That was my downfall though, even though the entire thing was re-organized and polished up for Warcraft 3, "A rip is a rip" and that spelled doom for over half of my models.
I'm told that my only path to redemption here is to reinvent the wheel for every skin on every model that had any part of it come from another game.
That's six years of work down the drain that they want to be remade from scratch.