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IcemanBo
IcemanBo
Is there something more, like something is not working, or you mainly wanted an other extension?
Basically yo sure, we could try .. do you have a concrete plan how it should look like? I've seen your system, but I'm not very deep into it myself atm that I can see a combination.

Also, I probably would prefer waiting for TESH in editor. :S ;D
Pinzu
Pinzu
I was mainly looking for ways that your backpack could be given more than 6 slots using the SpellMenu. ^^

There is nothing wrong with using notepad, except for that you now and then save over your previous copy and lose work...

The example I gave would be when to run the "return item to main" I basically just need the following events from your system:

A) Which items to put into the bag when it opens
B) How to return the item
C) When to put the item in the bag

The UI basiaclly creates itself. ^^
IcemanBo
IcemanBo
It currently used inventory size of registered unit for the size, would it be possible just to modify Bag lib for this?
IcemanBo
IcemanBo
Yes sure, that works, too.
Pinzu
Pinzu
The size could be fixed to a number or ability level of bag.
* Basically there just needs to be a list of items in the bag to display.
* And what should happen with the item when it is returned.

Let me write a library to do those methods and give to you?
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