Awesome, thank you for the help, though the trigger you gave me did not work at first, I had to fiddle with it a few times until eventually I got it to work with two triggers as shown below, anyway thanks again. Trigger 1 Events Time - Every 2.00 seconds of game time Conditions lives1 Less than or equal to 0 Actions Unit Group - Pick every unit in (Units owned by Player 1 (Red)) and do (Unit - Remove (Picked unit) from the game) Trigger 2 Events Time - Every 2.00 seconds of game time Conditions Actions If ((Player 1 (Red) slot status) Equal to Has left the game) then do (Unit Group - Pick every unit in (Units owned by Player 1 (Red)) and do (Unit - Remove (Picked unit) from the game)) else do (Do nothing)