🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
starcraft 2 is made with 3dsmax and mudbox, noob. Don't talk big if you have no knowledge in the area. The reason why Blizzard hires some people for Maya, it's for cinematics and other specific areas of modeling which are prefered through Maya.
lol read the whole signature(in wc3 modeling), and maya sucks badly when it comes to architecture and related stuffs. Yet, I agree that Maya is superior at rendering and high poly modeling which makes it a lot better for cinematics.
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