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KILLCIDE
KILLCIDE
I... don't even know what I'm looking at. You change the terrain type under the picked unit from dirt to grass... and then 3 seconds later changei t back to dirt? xD What effect are you trying to pull off here?
Chaosy
Chaosy
The unit leaves a trail behind him, in effect it would be a corrupt version of the existing tile. But the corruption heals after a while.
Obviously not meant for a spell submission just personal use.
KILLCIDE
KILLCIDE
OH. That is probably the laziest, but quickest, way of getting that to work. Definitely only you.
Chaosy
Chaosy
It's not easy to be lazy xD
KILLCIDE
KILLCIDE
Lmao :p

Oh so for your spell request. I saw a couple of videos and saw that the Zealot only "charged" at the unit. You named the spell "Lunge", so I take it that you want it to have a pounce / jump animation to it?
Chaosy
Chaosy
I mostly changed the spell name because charge is too genetic. Also there are a few minor changes to what I request compared to the SC2 one thus a slightly different name was fitting.
A leap could be a neat effect, but it's not required. If coded well it's probably better than a default charge from an visual perspective.
KILLCIDE
KILLCIDE
Working on the spell right now. I take it that the cast-range won't be the same as the bonus movespeed aoe?
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