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Shadow Fury
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  • I'm quite surprised I barely see your activity across the forum boards until now, its probably I more see you on the resources section. So yeah just wanted to pass here. cheers! :grin:
    I updated my map. Care to give it a second look? Maybe the your allies' base wont be in immediately danger of falling, but after several minutes they will fall eventually.

    To see what updates there are, look under the "Author's Notes" section of the description.
    Hey Shadow Fury, I was wondering if you would implement my suggestions to your reviews I've stated a while back while in the chat.

    A review should be a balanced discussion and evaluation of the strengths, weaknesses and notable features of the resource. It should not only be aimed at what the map creator should fix. Why, you may ask, are moderators asked to review this way? The reason is not to make the map creator be happy that the moderator feels the map is good quality in some area, the reason is so the review can help the author distinguish from good and bad, along with what not to change.

    Secondly, the review should not only be aimed toward's the map creator. Think of it also as an unbiased way downloaders could know what the map is about. A way to address things others should know.

    Although I see you've made some changes, your reviews still consist of a super majority of negative points in a map. The positive things you have to say are stated in a very general manner.

    As for reviewing very low quality maps, reviews like these are not too necessary. It's fine to give a list of faults in a map you vote to reject or to be awaitng update.
    D
    I'll improve it today. Probably gonna replace those bridges with cliffs, and make them wider. I hope you'll take a look at it again, once I do.

    Once again, thanks.
    Yes, we can't approve it just yet. However, instant rejection due to violation of minor rules is heavily looked down upon. That all being said, the upload looks glitched.

    I'm guessing your second question was rhetorical.

    Orcnet reserved the map moderation so I won't be taking action on this one.
    Anyway, I posted a discussion in the map review group hopefully we'll get some opinions on it that way.
    Read your review, I disagree with him taking it so personal. You're stating facts. No one would enjoy doing the exact same thing over and over. Even though people can find it more or less boring. So in response to him I'd say something like: "I am stating facts and not opinions, deal with it."

    It would be an entirely different story if you said, AOS maps suck, 1/5
    Technically that's true, but in truth your experience while playing the map is more important than each section separately. This is actually something that could be interested to bring up in the group.
    Giving a higher rating doesn't mean that you're lying. For example, let's say you play map X. You think map X is pretty entertaining and you'd say it's 4/5.

    However, once you judge each category in depth individually, the score is lower and results in 3/5 overall. This is something that've happened to me more than once. (many times actually)
    As said you're not exactly wrong. But yeah, maybe too harsh at times, I don't know.

    Anyway, we'll see.
    Obviously.But your rating is always bellow what the average person. Now, I am not saying you're wrong, but that's why I am playing with you :p
    Hello! If you have any ideas for the map reviewers group, hopefully you can help contribute to the discussion of ways to make the group active and productive.

    You are getting this message if you are an active and/or new member of the group.
    Well, someone needs to point out the bad stuff. I am working on a somewhat flashy battle scene atm, hopefully it will satisfy you. It will likely be like 30 seconds or something though.

    Heinvers will fix the terrain for me, more or less anyway!

    Either way, you managed to inspire me by giving me a crappy score, so I got that going for me!
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    4- The boss is too weak and easy to beat, not really worth a good RPG. I expected to have an exciting boss fight where the boss would crush me unless I used my skills smartly. Sadly, that's what I dreamed of
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    Ill make your dream come true
    Ah,thank goodness.I was worrying you might still have thought it was sarcasm.Its hard to tell if somebody is using sarcasm online.

    Thanks! :)
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    He didn't type that randomly at least He started from "Q" and went of horizontally to reach "P" then from "L" to "A" and from "Z to "M".
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    Wow,your bright.Really,no sarcasm.i didn't even notice that.I'm REALLY serious.I'm honestly not being sarcastic.I swear to God
    It just adds flavor and something new that seems to be missing. :>

    I love seeing new melee creeping.
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    1- Heroes tend to have too overpowered skills (compared to neutral hostile creeps). Imagine a Mountain King level 10 using Storm Bolt on your hero then Thunder Clap on your army and then Avatar in case you are winning. That's epic disaster because no creep can do that!
    2- Heroes give more EXP that any other creep. A level 1 hero can level up to level 3 at once if he killed a level 10 hero but a level 10 creep doesn't. This means that at all levels, heroes will always give extra EXP which causes too rapid increase in level in melee games
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    1. Levels can be adjusted
    2. They're still worth the power they have. :p
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    damn it! Another of the billion maps which are in need of the routine message of the day. uh, probably one day i'll just cnp the same message like yrk.
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    lol.
    Map Reviewer News
    Hello fellow map reviewer or moderator. -Kobas- recently lent the group maintainer position it to me. Whether you are inactive or not, I feel it would be best to know than not know. If you have any questions please message me or post in the group.

    Happy Hiving and take care!

    -SCN
    Hey dude, i made it to fix the map ^^ cameras, spells (save and load game) go'dals abilities and some hostile mobs.
    Hi, man!
    There has been a while since you discovered those bugs. They are fixed along with a lot more! Would you like to take another look? :)
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