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Try looking at Purge's submission thread, I think there's an explanation of how he does that. I need to go now dude, see ya later or on Monday, I'm busy during weekends, crap...
Hey, Jad. I'm gonna use your KB3D system. Do I need to copy the "KB3D Features GUI" trigger to my map if I only use Jass? If I copy both Feature Jass" and "Feature GUI", would they conflict with each other?
Thanks for creating such a wonderful system.
First, let me ask you a question... are you making the terrain realistic (for a showcase to be specific) or for a playable map? Blizzard Cliffs are not that bad though when making realistic terrains, blizzard cliffs as far as I know crushes the terrain's mood especially due to its spammed elevation which is not so neat while raised grounds in the other hands perfectly fits for showcases because it has a neat elevation and you can even make many things from it like a Plateau or a Noised Ground.
But if you are making a palayble map, it is fine for blizzard cliffs though use them wisely.
Ahah xD
It is very easy and allow you to go further into geometry
Fortunately for mathematics complex numbers are the higher dimension we need.
In physics we use quaternions and sometimes octonions
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