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Furthermore I need to add pictures and a pratical part.
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So how's it going with those?
I'll start going through your JASS tutorial on next week's Saturday, I hope it's awesome
Yo mah boss Barry, avatar of the Almighty Malhorne, can you ask CokeMonkey11 to look at Jad's KB3d please? Jad says his 3DKB is more user friendly than CokeMonkey11's KB. You think he'll spare time for that?
EDIT: Darn, I forgot to tell you, A new request is up, Thanks man!
Ok cool
Then take your time to finish the library and get it approved, then I will add it as a sub-category of Advanced Maths, like MathParser and Matrices.
welcome back (finally, i need you in BotL Coding system)
anyway, are we going to do this for a while? me saying linked list and you saying dynamic indexing XD?
Hi, sure you can use the ln function on its own. If you want I can also include this to the math framework once it is done and approved (of course with crediting you).
EDIT : Et mdr il a édité son message, je savais que j'aurais du le quote, le rage quit est masqué maintenant.
Il chouinait parce que la plupart d'entre nous ne veulent pas que ses ressources soient approuvées (je le cite) et maintenant il déguise cela par un manque de fonctionnalité du site
I don't even know what's Dynamic Indexing/ Linked List. >_< I just look at people's vJass spell script and most of them have struct... but I do not know how to use it. Struct is said to be a "parallel global" but I dun understand
I thought struct is use in stuff like "GUI loops"... Can you also define what's module? I also saw them in spell scripts but what are they and used for? Sry for troubling >_<
To be honest it's pretty self-explainable that if the resource is made in their way, they must state why it's faster and better except their JASS convention
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