maybe you should add more instruction where user have to create manually some variables named CSS_Hashtable, etc..
after I manually create those variables, the macro runs successfully.. thnks a lot..
this is awesome, seems like a magic in my eyes
so how doest this system works. If adds 20000 damage so this system gives 2 CSS damage +8192 ability and other lesser damage+ to the unit? this is very smart way. never thought that way XD
does warcraft III give actual bound for the maximum damage/attributes that we can give?