🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
Contest for Kaelicious? Already finished, bro. But next theme will be decided, make sure you write your ideas too about the next theme. Thats where I always get REP... lol in contest I got 10 REP.
Thanks for the offer!
I could always use more people to host the map and help testing it.
You can join the BnG II garena group to do that. [otablei]
Start garena plusif you have the ancient garena client, upgrade to garena plus first
Press and select Join Group
type in 31617 and press Next
[/otablei]
i think that there are already some of that tutorials. Also, you need the knowledge of perspective, value and light stuff, foundamentals of painting, very similar to traditional painting
I actually do them 100% with mouse, and thats a struggle. But you know, I have big experience in that. (I have to do ctrl+z so many times to get a perfect line ;X)
You forgot to null u. Your condition could be improved to return UnitHasBuffBJ(GetKillingUnit(), 'B000') only. Even better, combine the condition and action into one func only. See how I do it in my resources.
Your abil_level will always return 1. Use a global var. Get rid of the unnecessary else too.
Did you have CSS in the test map? You have to have the map header code and the system code.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.