This Friday, if you have any new spells, put them in a Paste-bin and I'll optimize them
edit
You can also request system writes too
The Save/Load thing is going to be written using Game-cache for simplicity, but we can still make an interface for it
There could be a Save button, a Load Button, and before you Load, we could automatically get the data from the Game-cache, so we can tell the player what he's going to load
If there's nothing, it would say "No Data Found."
I might make it a public resource too just to encourage myself to finish it faster =P
Does that sound like a good idea?