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Boykillah
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  • Sorry, I was not online the moment that you posted the visitor message. Maker already answered your question in your thread.
    very belated merry christmas and happy new year din! hahaha :D
    wasn't able to go online during the holidays. very busy with making my comics :p
    buhay arki nga naman. wait.. archi right? haha XD
    goodnight too, and goodluck to your map. hope it will be released soon :D
    Filipino spirit iyan! Hahaha. and i just remembered the first contest i joined was a hero contest too.. and as expected it didn't go too well :p
    3 skills with 495 levels?!? WOAH HAHAHA XD

    and i don't know what happened with the contest. i never saw the host online, maybe he's busy. but well contests with a very few participants are sometimes like that, especially those that were not visible in the Notices area (the last mod that is in charge of it resigned, so actually until a few weeks ago, the Notices still show contests that were like months finished). good to know that it's up and running again, thanks to the new mod.

    and yeah, you should join a contest you're interested too (there's a cool hero contest right now) :D
    profle pic? i can see your profile pic just fine (the question mark?)

    and i don't know yet what happened with the contest. there was news that it was going to be extended because there were a few participants, not to mention some already quit because it was not finished. and here's a link to my post in the contest forum:
    http://www.hiveworkshop.com/forums/2049527-post154.html
    hehe it's just a really simple campaign with no imports or custom spells, so i guess it's no wonder that it's easily finished.
    just woke up. ang init haha
    your Generating Gold trigger should do just fine. what exactly goes wrong there?

    and have you changed the

    Time - Elapse game time is 90.0 seconds

    for the CreepStarter to a timer?
    use JNGP (aka JassNewGen Pack). it's especially made for those who use vJass and such (i don't know JASS haha), but still it has more capabilities than the normal editor. you'll like the Colorizer if you are one of those who want colored tooltips to be easily made.
    here's a link:
    http://www.wc3c.net/showthread.php?t=90999

    i never really got that WEU (World Editor Unlimited), but never got myself looking for it since i saw from a lot of the threads that it sucks :p
    sure, i'll take a look at it again. though wait for a while 'cause i'm currently finishing an entry for a contest here. bukas deadline haha :p

    and i'm sure it's not illegal, just make sure to credit Adiktuz for it.
    Basically you create a set of triggers which corresponds to the possible events that the unit you want to have AI can have... AIs for those kind of games are done specifically per unit...
    the damage is actually an ability based from Item Damage Bonus. when a unit is killed, add the ability to the killing unit. the very basic trigger for it is

    Events
    Unit - A unit Dies
    Conditions
    (Level of Necromastery for Killing unit) Greater than 0
    Actions
    Add DamageBonus to Killing unit


    that trigger will add the damage bonus to the killing unit. but of course you will need some If-Then-Else checking to check if the unit's Necromastery is of a certain level, if the bonus is already at its max, etc.

    ~~~~
    btw, if you post something at the World Editor Help or Triggers forum, many people will actually be able to help you. not just me. most of the knowledge i got from triggering came from there, especially users like Maker (he's really awesome XD), Pharaoh_, Adiktuz (i think this one's a Filipino too), Bribe, and many more :D
    weh? Pinoy ka rin? haha XD
    ok ngayun di ko alam kung mageenglish ako haha, but i'll use this just in case someone reports "hey there's two person not speaking in english" :p

    btw, one major flaw i found: don't use Bear Form as the base of the skill you will use in the hero's interface. Bear Form is only used in the trigger for the Hero Passive Transformation, and the skill you have in your hero's interface is based off something else, preferable Channel. that's why the hero's skill doesn't show up.
    here's what i have fixed so far:
    CotPW

    pupunta na kaming semeteryo eh
    i'll continue later XD
    sure. wait a while, i just look at your Constantine hero. he doesn't seem to have the skills when i used Alter Ego.

    and your map has leaks, quite many i should say. take a look at this:
    Complete list of things that leak
    if your is being played for quite a while it would lag like hell if those leaks are not removed, since it looked like an AoS map.
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