Hey I know you don't want to grant anyone Creative Mode, but remember the reason why I bought Minecraft is because I wanted to play on a server which allowed Creative Mode so I could make my castle. Now.. You saw the beginning of my castle, and RedClaw saw a little more of it, before the old server.
I understand you wish to keep everyone else from having Creative Mode, just to be safe.. And I understand that, better safe than sorry.
But there are a few reasons why I think I should be given it:
- I'm responsible. On your old server, some people with Creative Mode were giving people WITHOUT Creative Mode tools and resources, even though they didn't want them.
- I bought it to play on your server to build big structures.
- You can't prove I'll do your server any harm, and there is no reason you should prove it, as I simply WON'T.
- I won't mess with anything you don't want me to mess with.
Reasons you should not give me Creative Mode:
- You don't know who you can trust, so you can't give just anyone Creative Mode.
- Giving me Creative Mode might cause other people to ask you for it.
Now, I know you can't trust me, and there's valid reasons you shouldn't give me Creative Mode... But you have to remember that I was victim to the server hackers as well -_- .. Since my other castle is gone now.
Anyway. Think it over, I'm on chat a lot, otherwise leave me a message on my wall.
EDIT
So... Ralle gave me Creative Mode under the conditions I do not go close or attempt to aid Survival Mode people in any way. And I am responsible, so I won't.
But I have a question:
I will restart the castle, and had an idea with the finished piece.
When it's finished, I thought it would be cool if it was either a:
Dungeon
You have seen the tower I created for the entrance on your old server. That was the first tower out of 6-10 of them. And it was also the smallest one of them
.
I thought it would be cool to make a dungeon out of the whole thing when it was done, creating rooms and mob spawners inside, making it sort of a WoW-stylish instance. MC survival players / factions would be able to team up outside, and go in, picking up the mob-drops and gaining experience after clearing out rooms. I was also thinking of putting dispensers in high places that when triggered, will drop rewards, like gold, or lots of iron or something. Or just chests which I could manually refill every time I get on or something.
Safe-Haven Castle
The point of a safe haven castle is to basically have a safe haven for survival players where they can 'live.' I would put all the beds somewhere in the back, so that if another faction decides to raid the castle, they could kill the players, and attempt to destroy the beds. If they destroy the beds (which would be the spawn point of the castle-owning players), they could obviously take it over.
So that is my question: Would you like either of those, and if so, then which one? Otherwise I'll keep it entirely closed to survival players.