well, leak free is better than were I'm at trigger-wise XD
Can you understand the triggers I imported in my map so far enough to change them? I'm thinking about using the projectile system for basically all the ranged attacks, but don't really know how to add snazzy effects to it (debuffs, basically). Now that I've taken a good look at the spells section it seems most of what I want to do should be relatively easy to import, it's just coming down to a matter of implementing and modifying it the right way.
Also, how interested are you in doing this project with the main character I chose for it? Do you like the atmosphere and unit choices I made for most of the games units? (you can see all of them if you take the path up top in the map linked, or in the bottom-right hand corner of the map in the editor)