🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Try to make 70% the map's dirt/path link on each other. Also, try not to make the path become straight-ish, make it as different as possible. Hope it helps.
(Replay to your post in the Wc2 TC)
I see, actually just checked that out after I posted that
so what can you join as ? at the moment we need voice actors,triggerer,modeler,spell maker
and of course testers though we just have 2 maps at a 95% the next one needs oil that's what we're stuck atm ,we do need more interested people here
you can join just tell warner ^^
hey take a look back at my comment, I edited some things that you should see, however I would like to apologize first. Take a look at my comment of your map.
Nice maps, I liked the Fang Mountain most, but I'm personaly a fan of 6+ players map, why don't you try to make such one?? I'm also fan of flashy terrain, like banners with skulls, to edit like a post for every creep spawn but that's just me Just keep up!!
Hey there!
I'm currently really interested in your maps.
Don't worry, your terraining skills will improve sooner or later. Just read up on some guides created by our very fellow Hive members in the forums!
Here are some useful links:
For Those Just Starting to Terrain
A Guideline to Terraining and Hive's Terraining Section.
Playable Forest and Villages
The Ultimate Begginers Terrain Tutorial
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