Ok - I'm really starting to work on getting those triggers done.
Looking over everything I've done I've really dragged you and your game through the mud, so:
-My fancy hero selection systems: I'm axing these idea's completely. They're unnecessary, the taverns you did in the first place were fine and worked well.
-Dungeon for items: Wtf was I thinking about this. This distracts the players from actually pushing their lanes if they have to keep coming to the dungeon for items. So this idea as a method for getting anything special is being axed.
I'm going to simply focus on what is needed to get this map working:
-The basics triggers essential to the game
-Getting enough heroes into playable state
Okay, since this game has been changed pretty drastically I think it's probably best to delete the old map and re upload this as a newer, better map. (Don't delete the old one just yet - If this all doesn't turn out well at least you still have the old one to go with).