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zerg experimental stats wip 7
kellym0

zerg experimental stats wip 7

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I have completely changed the game play of starcraft 2 by inventing a new category of movement command. Inspired by the T button from company of heroes/company of heroes 2, in addition to the original move command (M) the stop command (S) the hold position command (H) the patrol command (P) and perhaps the most well known of them all the infamous attack move command (A) I have now added the retreat move command (R) inspired by the data of the critter flee ability, when set to auto cast, units will automatically run away from hostile units, when used on the ground inside a big unit blob, the units will all scatter in every possible direction similar to the X command from command and conquer, also known as ''Scatter command/X Formation'' useful for high templar psi storms, simply R move the very center of aoe abilities and watch as they do their best to get the heck out of the area. When set to not auto cast, units behave as normal, and will chase, move, patrol, or do any thing else they have been issued orders to do. Still fine tuning the ability, but im very pleased with the results.
 

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