🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
I really like that mask; everyone overuses the same old rectangular mask ad nauseum, and it gets old. This is creative, succinct, and pretty evil; wouldn't mind seeing this one a diabolical Troll unit.
The 'shrunken heads' are a nice touch, and very thematic... But just, somewhat... off. Like, you have two whole heads, and it's easy to see they've been resized drastically. In reality, "shrunken heads" aren't that much tinier than the head it came from; check an example of mine here.
well, size of the shrunken head is a matter of personal taste x) i have a few more things to tweak on this bow tho. and wondering.. should the bow remain teamcolored, or to put it in this color only?
I mean, they are so small in size, that when viewed from as far away as the in-game view-camera is, they will barely be visible, if at all.
Similarly, the tips of the bow (though cool) will also fade away in a somewhat unseemly manner; compare this to the other in-game Archers; usually have a ball or something on the tips so it shows up.
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