🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
I'm planning on adding enemies where I feel that the gameplay can be improved - either where the gameplay flow slows down, or it becomes repetitive/tedious.
These enemies will have mechanics that affect combat flow, along with new interesting item drops. I'll also improve upon already existing enemy behavior, making each enemy even more unique. To use an example: I quite like the Herkenduch Hag's movement speed AoE ability, making the otherwise slow Madmen charge at you with great speed. I want to have more things like that.
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