• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!
Ungoliath

Red Raven 1.02 - Enemy behaviour

  • Media owner Ungoliath
  • Date added
Some plans for Red Raven 1.02.
I'm planning on adding enemies where I feel that the gameplay can be improved - either where the gameplay flow slows down, or it becomes repetitive/tedious.

These enemies will have mechanics that affect combat flow, along with new interesting item drops. I'll also improve upon already existing enemy behavior, making each enemy even more unique. To use an example: I quite like the Herkenduch Hag's movement speed AoE ability, making the otherwise slow Madmen charge at you with great speed. I want to have more things like that.
 

Media information

Album
Red Raven (RPG)
Added by
Ungoliath
Date added
View count
1,111
Comment count
5
Rating
5.00 star(s) 1 ratings

Share this media

Back
Top