Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
I'm planning on adding enemies where I feel that the gameplay can be improved - either where the gameplay flow slows down, or it becomes repetitive/tedious.
These enemies will have mechanics that affect combat flow, along with new interesting item drops. I'll also improve upon already existing enemy behavior, making each enemy even more unique. To use an example: I quite like the Herkenduch Hag's movement speed AoE ability, making the otherwise slow Madmen charge at you with great speed. I want to have more things like that.
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