• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

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Media comments

  • Map23 picture.png
    only tip I can give you is those river rushesv atop the waterfall there, I suggest making them ~20% bigger, selecting them all and hit Crtl + Minus (Ctrl -), to sink them down into the terrain. This should get rid of those floating shaven-off edges...
  • HighSea.jpg
    You are right it's just the Reforged effect on water
  • HighSea.jpg
    Oh, I don't have Reforged, so I had no idea; thanks.
    I might be wrong and it might be Quenching Mod xD
  • HighSea.jpg
    Isn't that just the way Reforged (HD mod/upgrade) works xD?
    Oh, I don't have Reforged, so I had no idea; thanks.
  • Zombie Sentry
    Uh, why spam recolours?

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