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Some amusing footage. I haven't yet changed the jump attack trigger to include the parry itself so what you're seeing is a combination of two triggers acting separately which allow, in some cases, cool looking stuff like you getting pushed backwards far away and the boss still getting stunned.
Notice the character now has a very low chance of taking damage and getting stun-locked by the demon's parrying attack if he's using his defend ability (talk about blocking stuff). Also, and though it didn't happen this time, the boss's parry and jump attack will also trigger a knockdown minigame for you to escape by tapping Right and Left Arrows similar to the tutorial video uploaded days ago.
 

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Mapping Fun
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ZethHolyblade
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