🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Some amusing footage. I haven't yet changed the jump attack trigger to include the parry itself so what you're seeing is a combination of two triggers acting separately which allow, in some cases, cool looking stuff like you getting pushed backwards far away and the boss still getting stunned.
Recorded after changing the trigger a bit. This time your own skills don't get interrupted (mostly)... which has its own pros and cons (visually at least) compared to the 1st video.
In a never-ending quest to further improve my little project I told myself... what if the tutorial boss had access to his own parry? And gave it a try.
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