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@deepstrasz
Hellyeah, it's some kind of stealth killing. Still, I am looking for solution for making uniform patrol paths of units or linear movement, just as I wanted to do with townsguards (navy footmen) in the map. Wonder how do we do that.
@deepstrasz
I did sone of those elements of triggers. Still the townsguard lieutenant gets bypassed by his troops on patroling instead of him always being the first. I'll upload a screenie sneakie soon on the help section and lets see if our hivers could help me out of this hole buddy
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