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KnockbackAreaMissile v0.1[GUI]

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
  • Angry
Reactions: The Reborn Devil
Knockback Area Missile v0.1[GUI]
by Mainy

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-- General Information --
Lauches a great missile, knockbacks units anyway.

It uses the Game - Value Of Real Variable event as its method of activating other triggers, and passes the event responses through a few globals.

-- How To Implement --
Be sure "Automatically create unknown variables while pasting trigger data" is enabled in the World Editor general preferences.
Copy the trigger category from the demo map and paste it into your map. (Alternately: create the variables listed below.) Copy ability and dummy units.

Keywords:
Knock, Back, Area, Missele, Arrow, Fire, Bolt, Hell, Spawn, Mask, Face, Death, Demon, Ultimate, Powerful, Great.
Contents

Knockback Area Missile {GUI] (Map)

Reviews
21:31, 4th Dec 2009 The_Reborn_Devil: This is just a copy of ArrowKnockback v2. Please refrain from doing this in the future. Status: Rejected Permanently Rating: N/A

Moderator

M

Moderator

21:31, 4th Dec 2009
The_Reborn_Devil:

This is just a copy of ArrowKnockback v2.
Please refrain from doing this in the future.

Status: Rejected Permanently
Rating: N/A
 
Level 4
Joined
Aug 9, 2005
Messages
44
I think the red fiery head reminds me of Diablo III's Witch Doctor Fire Bomb.

Cool and pretty original, though i would have liked it better if it exploded on impact with any unit causing a violent explosion thusly sending the units inside the effect flying, also the fact that the dirrection of the head is unturnable... <_<

4.5/5
 
Last edited:
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